![]() ![]() Likewise despite the time dilation gimmick I thought the game played fine as a straight shooter without using it, so I never did agree with some reviewers criticism of the first that it was 'just a tech demo for slo-mo'. I thought Alma was creepier in FEAR 1, enemy AI (or at least faking it in a convincing manner) was definitely good. They also dumbed down the save system to just checkpoint-only for 'console reasons'. The only thing I remember about FEAR 2 was being annoyed there was no way to disable that ugly forced Film Grain (a pet hate of mine that's right up there with Chromatic Abhorration and Depth of Myopia). Reminds me of Unreal 1, there was nothing technically impressive about the lighting and yet the way it was hand placed in several areas like "How can we make this scene stand out, let's put a coloured light behind a spinning fan / enclose a light bulb inside a metal mesh cover swinging in the wind so it that it casts a similar shadow pattern of the cover on the opposite wall" thing really made some scenes stand out. 2019.03.27 Best Bout 2 RHYMESTER Featuring Works 2006. Aside from already liking the feel of early Lithtech Jupiter engine games from No One Lives Forever 1-2, there were several moments in FEAR 1 where I thought "Damn, that looks good!" for non-technical reasons. 2007.01.31 Made in Japan THE BEST OF RHYMESTER (THE BEST OF RHYMESTER) 2007.02.23 Best Bout 16 ROUNDS FEATURING RHYMESTER ( 16 ROUNDS FEATURING RHYMESTER) 2014.09.24 The R The Best of RHYMESTER 2009-2014. Click to expand.I still prefer the original better. ![]()
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